AI Insights · Timothy · July 2024
Top 5 Third Person Games in Europe Q2 2024 Performance
Explore the performance of the top 5 third-person games on a unified platform in Europe during Q2 2024, featuring insights on downloads, revenue, and active users.
The second quarter of 2024 saw significant activity among the top third-person games in Europe, with notable performances in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how these games fared, based on data from Sensor Tower.
Last War:Survival by FirstFun demonstrated a consistent growth in revenue, peaking at approximately $3.6M in the week of June 10. Downloads fluctuated, with a high of 373K in the week of April 8, while weekly active users rose steadily from 1.5M at the start of April to over 2M by the end of June.
PUBG MOBILE from Tencent Mobile International Limited maintained strong revenue flows, starting at $3.3M in the first week of April and ending at $1.9M in the final week of June. Downloads remained robust, with a peak of 427K in the week of April 8, despite a slight dip in weekly active users from 14.5M in early April to 12.3M by late June.
Genshin Impact by COGNOSPHERE PTE. LTD. experienced varied revenue, with a notable spike to $1.7M in the week of April 22. Downloads were relatively stable, ranging from 80K to 135K per week. Weekly active users saw a peak of 2.4M in late April, followed by a gradual decline to 1.8M by the end of June.
Summoners War from Com2uS Corp. showed significant revenue increases, peaking at $969K in mid-April. Despite lower download numbers, peaking at 20K in the week of April 15, the game maintained a steady weekly active user base, hovering around 300K to 400K throughout the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. saw a surge in revenue, especially in late May, reaching up to $1.5M. Downloads showed a gradual increase, peaking at 46K in the week of May 27. Weekly active users also grew, starting from 634K in early April and reaching nearly 1M by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the third-person gaming market in Europe. For more detailed analysis and trends, visit Sensor Tower.